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RenderingContextHeight Property |
Gets the height in pixels of the current back buffer.
This value is initially set by calling
UpdateSwapChain(GpuSwapChain, GpuImage, GpuRenderPass, IntSize, IntSize, SampleCountFlags, Single, GpuImage, GpuImage) (set from renderSize parameter) and is then changed when
BeginRenderPass(GpuRenderPass) or
BeginRenderPass(RenderPass, Framebuffer, Int32, Int32) is called.
Namespace: Ab4d.SharpEngine.CoreAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic int Height { get; }Property Value
Int32
See Also