Click or drag to resize
Ab4d.SharpEngine logo

GpuRenderPassCustomRenderArea Property

Gets or sets a custom render area (Viewport) that is used when starting this render pass. When set to default value (0,0,0,0) then the Width and Height of the RenderingContext are used for actual render area.

Namespace: Ab4d.SharpEngine.Core
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public Rect2D CustomRenderArea { get; set; }

Property Value

Rect2D
See Also