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DeviceCreateFailedEventArgsIsHandled Property |
IsHandled can be set to true to prevent showing standard error text.
Note that if user called SceneView.Initialize method and device creation failed, then an exception will be called even if IsHandled is set to true.
There reason is that Initialize returns non-nullable Scene and SceneView values and cannot return in case those two objects are not created.
Namespace: Ab4d.SharpEngine.CommonAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic bool IsHandled { get; set; }
Property Value
Boolean[Missing <value> documentation for "P:Ab4d.SharpEngine.Common.DeviceCreateFailedEventArgs.IsHandled"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Common.DeviceCreateFailedEventArgs.IsHandled"]
See Also