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IAutomaticNearFarPlaneCameraAutomaticPlaneDistanceCalculationAdjustmentFactor Property

Gets or sets a float that is multiplied by the automatically calculated near and far plane distance. This makes the near plane slightly closer and far plane slightly farther away. This prevents clipping the objects that are located very close to near and far planes.

Namespace: Ab4d.SharpEngine.Cameras
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
C#
float AutomaticPlaneDistanceCalculationAdjustmentFactor { get; set; }

Property Value

Single
See Also