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AnimationTIsUsingExistingStandardTransform Property |
When true than an existing transformation on SceneNode will be animated (by default).
When false, then each start of animation will add a new StandardTransformation object to the SceneNode's Transform.
Namespace: Ab4d.SharpEngine.AnimationAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic bool IsUsingExistingStandardTransform { get; set; }
Property Value
Boolean[Missing <value> documentation for "P:Ab4d.SharpEngine.Animation.Animation`1.IsUsingExistingStandardTransform"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Animation.Animation`1.IsUsingExistingStandardTransform"]
See Also