Geometry | |
The GeometryShaderLineCapRasterizer type exposes the following members.
| Name | Description | |
|---|---|---|
| ApplyRenderingItemMaterial | ||
| Cleanup | Cleanup method checks all memory blocks. Memory block is freed when it is empty and freeEmptyMemoryBlocks is true or when it empty for at least EngineRuntimeOptions.FramesCountToReleaseEmptyMemoryBlock frames. | |
| Dispose | (Overrides ComponentBaseDispose(Boolean)) | |
| DisposeMaterial | ||
| DisposeResources | ||
| GetMemoryInfo | ||
| InitializeMaterial | ||
| OnBeginUpdate | ||
| OnEndUpdate | ||
| UpdateMaterial |