Click or drag to resize
Ab4d.SharpEngine logo

RenderingContext Methods

The RenderingContext type exposes the following members.

Methods
 NameDescription
Public methodBeginRenderPass(GpuRenderPass) 
Public methodBeginRenderPass(RenderPass, Framebuffer, Int32, Int32) 
Public methodClearSwapChainImages 
Public methodEndRenderPass 
Public methodFrameCommandBufferRecordingStarted 
Public methodIsCommandBuffersRecreateNeeded IsCommandBuffersRecreateNeeded returns true if Scene.DirtyFlags or SceneView.DirtyFlags require that the command buffer is recreated.
Public methodIsRenderingLayersRecreateNeeded IsRenderingLayersRecreateNeeded returns true if Scene.DirtyFlags or SceneView.DirtyFlags require that the RenderingLayers are recreated by calling CollectRenderingItems(RenderingContext) methods on all SceneNodes..
Public methodPrimaryCommandBufferRecordingStarted 
Public methodResetCounters 
Public methodShouldDisposeAllRenderingItems 
Public methodStartNewFrame 
Public methodUpdateCommandBuffers 
Public methodUpdateDirtyFlags 
Public methodUpdateSwapChain 
Top
See Also