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VulkanDeviceCreateFrameBuffers(ImageView, ImageView, Int32, Int32, RenderPass, Framebuffer, String) Method |
Namespace: Ab4d.SharpEngine.VulkanAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic void CreateFrameBuffers(
ImageView[] swapChainImageViews,
ImageView depthStencilImageView,
int width,
int height,
RenderPass renderPass,
Framebuffer[] frameBuffers,
string? name = null
)
Parameters
- swapChainImageViews ImageView
-
- depthStencilImageView ImageView
-
- width Int32
-
- height Int32
-
- renderPass RenderPass
-
- frameBuffers Framebuffer
-
- name String (Optional)
-
See Also