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VulkanDeviceCreateDescriptorSetLayout(DescriptorType, ShaderStageFlags, Int32, String) Method


Namespace: Ab4d.SharpEngine.Vulkan
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public DescriptorSetLayout CreateDescriptorSetLayout(
	DescriptorType descriptorType,
	ShaderStageFlags stageFlags,
	int binding,
	string? name = null
)

Parameters

descriptorType  DescriptorType
 
stageFlags  ShaderStageFlags
 
binding  Int32
 
name  String  (Optional)
 

Return Value

DescriptorSetLayout
See Also