Click or drag to resize
Ab4d.SharpEngine logo

SlicerSliceGroupNode(GroupNode, GroupNode, GroupNode) Method

Slices the specified GroupNode with the specified Plane and creates two new GroupNode objects: one GroupNode that is in front of the plane (in the direction of plane's Normal vector) and one GroupNode that is in the back of the plane. If the specified GroupNode is fully in front (or in back) of the Plane, then the same instance of GroupNode is returned (the other returned GroupNode is null). If the specified GroupNode intersects the Plane, it is sliced and new GroupNode objects are created from it.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public void SliceGroupNode(
	GroupNode groupNode,
	out GroupNode?? frontGroupNode,
	out GroupNode?? backGroupNode
)

Parameters

groupNode  GroupNode
GroupNode to slice
frontGroupNode  GroupNode
out parameter with the front GroupNode (null if groupNode is fully in the back of the plane)
backGroupNode  GroupNode
out parameter with the back GroupNode (null if groupNode is fully in the front of the plane)
See Also