 |
SlicerGetProjectedIntersectionPolylines(StandardMesh, Boolean) Method |
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic List<Vector2[]>? GetProjectedIntersectionPolylines(
StandardMesh mesh,
bool useMeshTransform
)
Parameters
- mesh StandardMesh
- StandardMesh
- useMeshTransform Boolean
- when true, the returned points are transformed by the mesh transformation (defined by parent SceneNode and Visual3D transformations).
Return Value
ListVector2An array of List of Vector2 items or null when no intersection points exist
See Also