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ObjImporter(Scene) Constructor

Constructor with optional Scene object that when specified is used to cache the loaded textures. When Scene.GpuDevice is initialized, then the textures are immediately created. Otherwise, the textures are created when materials with textures are initialized.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public ObjImporter(
	Scene? scene
)

Parameters

scene  Scene
Scene that is used to cache the created textures (when null, then textures are created when materials with textures are initialized).
See Also