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ObjImporterImport(Stream, FuncString, Stream, Material) Method

Imports the 3D models from stream and returns the 3D model(s) as a GroupNode that contains MeshModelNodes and other GroupNodes. When the obj file have any additional resources (materials and textures), the resolveResourceFunc must be set a method that converts the resource name into Stream. The method will not return null but an empty GroupNode in case no model is read.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public GroupNode Import(
	Stream objStream,
	Func<string, Stream?> resolveResourceFunc,
	Material? defaultMaterial
)

Parameters

objStream  Stream
stream with obj file
resolveResourceFunc  FuncString, Stream
method that converts the resource name into Stream - used to read additional resources (materials and textures)
defaultMaterial  Material
material that is used if no material is defined in obj file

Return Value

GroupNode
GroupNode that contains MeshModelNodes and other GroupNodes
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.ObjImporter.Import(System.IO.Stream,System.Func{System.String,System.IO.Stream},Ab4d.SharpEngine.Materials.Material)"]

See Also