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ObjImporterImport(Stream, FuncString, Stream, Material) Method |
Imports the 3D models from stream and returns the 3D model(s) as a GroupNode that contains MeshModelNodes and other GroupNodes.
When the obj file have any additional resources (materials and textures), the resolveResourceFunc must be set a method that converts the resource name into Stream.
The method will not return null but an empty GroupNode in case no model is read.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic GroupNode Import(
Stream objStream,
Func<string, Stream?> resolveResourceFunc,
Material? defaultMaterial
)
Parameters
- objStream Stream
- stream with obj file
- resolveResourceFunc FuncString, Stream
- method that converts the resource name into Stream - used to read additional resources (materials and textures)
- defaultMaterial Material
- material that is used if no material is defined in obj file
Return Value
GroupNodeGroupNode that contains MeshModelNodes and other GroupNodes
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.ObjImporter.Import(System.IO.Stream,System.Func{System.String,System.IO.Stream},Ab4d.SharpEngine.Materials.Material)"]
See Also