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ModelUtilsChangeMaterial(SceneNode, Material) Method

ChangeMaterial method changes Material (and preserves BackMaterial) on all child models of the specified groupNode.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public static void ChangeMaterial(
	SceneNode? sceneNode,
	Material newMaterial
)

Parameters

sceneNode  SceneNode
ModelNode or GroupNode
newMaterial  Material
new Material
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.ModelUtils.ChangeMaterial(Ab4d.SharpEngine.SceneNodes.SceneNode,Ab4d.SharpEngine.Materials.Material)"]

See Also