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MathUtilsIsPositiveOrZero(Vector3) Method |
Returns true when size is valid: the X, Y and Z values in the vector3 struct are zero or bigger (and not negative, NaN or Infinity)
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic static bool IsPositiveOrZero(
Vector3 vector3
)
Parameters
- vector3 Vector3
- Vector3
Return Value
Booleantrue if the X, Y and Z values in the vector3 struct are zero or bigger
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.MathUtils.IsPositiveOrZero(System.Numerics.Vector3)"]
See Also