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MathUtilsGetPlaneIntersection(Plane, Vector3, Single) Method |
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic static MathUtilsPlaneIntersectionType GetPlaneIntersection(
in Plane plane,
Vector3[] positions,
float coplanarEpsilon = 1E-06f
)
Parameters
- plane Plane
- Plane
- positions Vector3
- positions as array of Vector3
- coplanarEpsilon Single (Optional)
- Value that is used to determine when a point lie on the plane (if distance from the plane is less that this value).
Return Value
MathUtilsPlaneIntersectionTypePlaneIntersectionType that describes where the specified positions lie in relation to this Plane
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.MathUtils.GetPlaneIntersection(System.Numerics.Plane@,System.Numerics.Vector3[],System.Single)"]
See Also