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ManualInputEventsManagerCapturePointer Method

CaptureMouse method captures the pointer or mouse events so that even if mouse is moved out of the active window, the mouse events are passed to the active window. This method must be overriden by a derived class to provide any functionality. To end the capture, call the EndPointerCapture method.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public virtual void CapturePointer()
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.ManualInputEventsManager.CapturePointer"]

See Also