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ManualInputEventsManagerCapturePointer Method

CaptureMouse method captures the pointer or mouse events so that even if mouse is moved out of the active window, the mouse events are passed to the active window. This method must be overriden by a derived class to provide any functionality. To end the capture, call the EndPointerCapture method.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
C#
public virtual void CapturePointer()
See Also