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CameraUtilsCalculateCameraAngles(Vector3, CoordinateSystems, Single, Single) Method

Calculates heading and attitude angles in degrees from lookDirection as Vector3.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public static void CalculateCameraAngles(
	Vector3 lookDirection,
	CoordinateSystems coordinateSystem,
	out float? heading,
	out float? attitude
)

Parameters

lookDirection  Vector3
lookDirection as Vector3
coordinateSystem  CoordinateSystems
used coordinate system
heading  Single
heading in degrees
attitude  Single
attitude in degrees
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.CameraUtils.CalculateCameraAngles(System.Numerics.Vector3,Ab4d.SharpEngine.Common.CoordinateSystems,System.Single@,System.Single@)"]

See Also