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BSplineCreateBSplinePositions(Vector3, Int32) Method

Returns a Vector3[] array that defines the B-spline, based on the specified control points and number of positions per segment. The curve positions are created using a fixed number of positions per segment. This is very fast to compute, but can generate too many points along nearly straight sections and too few where the curve bends sharply.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
C#
public static Vector3[] CreateBSplinePositions(
	Vector3[] controlPoints,
	int positionsPerSegment = 30
)

Parameters

controlPoints  Vector3
Array of control points.
positionsPerSegment  Int32  (Optional)
Number of additional points to make the curve smooth - larger value creates smoother curve. Default value is 30.

Return Value

Vector3
A Vector3[] array that defines the B-spline.
See Also