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InstancedMeshNodeUpdateInstancesData(BoundingBox) Method

UpdateInstancesData recreates the instances data buffer from the array of WorldColorInstanceData that was set by calling the SetInstancesData(WorldColorInstanceData) method. This method also sets new bounding box of all mesh instances (without the transformation that is applied to this SceneNode).

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public void UpdateInstancesData(
	BoundingBox boundingBox
)

Parameters

boundingBox  BoundingBox
BoundingBox of all mesh instances (without the transformation that is applied to this SceneNode)
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.SceneNodes.InstancedMeshNode.UpdateInstancesData(Ab4d.SharpEngine.Common.BoundingBox)"]

See Also