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InstancedMeshNodeUpdateInstancesData(BoundingBox) Method |
UpdateInstancesData recreates the instances data buffer from the array of WorldColorInstanceData that was set by calling the
SetInstancesData(WorldColorInstanceData) method.
This method also sets new bounding box of all mesh instances (without the transformation that is applied to this SceneNode).
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic void UpdateInstancesData(
BoundingBox boundingBox
)
Parameters
- boundingBox BoundingBox
- BoundingBox of all mesh instances (without the transformation that is applied to this SceneNode)
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.SceneNodes.InstancedMeshNode.UpdateInstancesData(Ab4d.SharpEngine.Common.BoundingBox)"]
See Also