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HeightMapContoursNodeCreateContourLines(Single, Single, Boolean) Method |
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntaxpublic List<Vector3>?[] CreateContourLines(
float[] contourLineHeights,
float contourOffset,
bool isLineHeightInDataUnits = true
)
Parameters
- contourLineHeights Single
- An array of Y-coordinate values at which contour lines are to be generated. Each value specifies a
horizontal plane where contours are computed.
- contourOffset Single
- The vertical offset to apply to each generated contour line segment. This value is added to the Y component
of each contour point.
- isLineHeightInDataUnits Boolean (Optional)
- When true (by default), then the contourLineHeights values are specified in the units of the HeightData;
when false then the mesh units are used (offset by CenterPosition and scaled by Size)
Return Value
ListVector3An array of lists, where each list contains the contour line segment endpoints for the corresponding contour
height. If no segments are found for a given height, the array element is null.
RemarksThe method processes
each triangle in the height mesh and determines where the specified contour heights intersect the triangle. The
resulting segments are offset vertically by the specified amount. The returned array has the same length as
the contourLineHeights array, and each element contains the segments for that contour height.
See Also