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GroupNodeLockChildren Method

LockChildren method locks Children collection and prevents changing it. This is used by SceneNodes that are derived from GroupNode and create a fixed set of child SceneNodes that should not be changed by the user.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
protected void LockChildren()
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.SceneNodes.GroupNode.LockChildren"]

See Also