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GroupNodeLockChildren Method

LockChildren method locks Children collection and prevents changing it. This is used by SceneNodes that are derived from GroupNode and create a fixed set of child SceneNodes that should not be changed by the user.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
C#
protected void LockChildren()
See Also