 |
PostProcessBaseInitializeResources Method |
Initializes this component. The specified scene must be initialized (has the GpuDevice property set).
This method calls a virtual
OnInitializeResources(SceneView, VulkanDevice) that can be used by a derived class to create the resources.
Namespace: Ab4d.SharpEngine.PostProcessingAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic void InitializeResources(
SceneView parentSceneView
)
Parameters
- parentSceneView SceneView
- SceneView to where that PostProcess was added to
See Also