Click or drag to resize
Ab4d.SharpEngine logo

PostProcessBaseInitializeResources Method

Initializes this component. The specified scene must be initialized (has the GpuDevice property set). This method calls a virtual OnInitializeResources(SceneView, VulkanDevice) that can be used by a derived class to create the resources.

Namespace: Ab4d.SharpEngine.PostProcessing
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public void InitializeResources(
	SceneView parentSceneView
)

Parameters

parentSceneView  SceneView
SceneView to where that PostProcess was added to
See Also