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TriangleMeshTSetVertices(T, BoundingBox) Method

SetVertices can be used to change the Vertices without calculating the new bounding box (the passes boundingBox is used instead).

Namespace: Ab4d.SharpEngine.Meshes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public void SetVertices(
	T[] vertices,
	BoundingBox boundingBox
)

Parameters

vertices  T
Array of vertices of the specified type T
boundingBox  BoundingBox
Bounding box of the vertices
See Also