RecreateIndexBuffer recreates the index buffer from the mesh's TriangleIndices array.
This method can be called only after the mesh and its Scene are initialized (Scene.GpuDevice is not null).
Namespace:Ab4d.SharpEngine.Meshes Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4