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BooleanMeshUnion(StandardMesh, Transform) Method

Updates this BooleanMesh with merging it with the specified StandardMesh. The generated mesh can be obtained by calling the GetMesh method.

Namespace: Ab4d.SharpEngine.Meshes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public void Union(
	StandardMesh mesh,
	Transform? meshTransform = null
)

Parameters

mesh  StandardMesh
StandardMesh
meshTransform  Transform  (Optional)
optional transformation that will transform the StandardMesh
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Meshes.BooleanMesh.Union(Ab4d.SharpEngine.Meshes.StandardMesh,Ab4d.SharpEngine.Transformations.Transform)"]

See Also