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BooleanMeshIntersect(StandardMesh, Transform) Method |
Updates this BooleanMesh so that it be defined as an intersection of this BooleanMesh and the specified StandardMesh.
The generated mesh can be obtained by calling the
GetMesh method.
Namespace: Ab4d.SharpEngine.MeshesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic void Intersect(
StandardMesh mesh,
Transform? meshTransform = null
)
Parameters
- mesh StandardMesh
- StandardMesh
- meshTransform Transform (Optional)
- optional transformation that will transform the StandardMesh
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Meshes.BooleanMesh.Intersect(Ab4d.SharpEngine.Meshes.StandardMesh,Ab4d.SharpEngine.Transformations.Transform)"]
See Also