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BooleanMeshIntersect(StandardMesh, Transform) Method

Updates this BooleanMesh so that it be defined as an intersection of this BooleanMesh and the specified StandardMesh. The generated mesh can be obtained by calling the GetMesh method.

Namespace: Ab4d.SharpEngine.Meshes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public void Intersect(
	StandardMesh mesh,
	Transform? meshTransform = null
)

Parameters

mesh  StandardMesh
StandardMesh
meshTransform  Transform  (Optional)
optional transformation that will transform the StandardMesh
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Meshes.BooleanMesh.Intersect(Ab4d.SharpEngine.Meshes.StandardMesh,Ab4d.SharpEngine.Transformations.Transform)"]

See Also