 |
PixelMaterial(String) Constructor |
Constructor with white color and pixel size set to 1.
Namespace: Ab4d.SharpEngine.MaterialsAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic PixelMaterial(
string? name = null
)
Parameters
- name String (Optional)
- optional name of the material
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Materials.PixelMaterial.#ctor(System.String)"]
See Also