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IRayHitTestedObjectGetClosestHitResult Method |
GetClosestHitResult method returns a
RayHitTestResult with the closest triangle hit by the specified ray.
When no triangle is hit, null is returned.
Namespace: Ab4d.SharpEngine.CommonAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
SyntaxRayHitTestResult? GetClosestHitResult(
ref Ray localRay,
HitTestContext hitTestContext
)
Parameters
- localRay Ray
- Ray in local SceneNode coordinate system
- hitTestContext HitTestContext
- HitTestContext
Return Value
RayHitTestResultRayHitTestResult with the closest triangle hit or null when no triangle is hit
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Common.IRayHitTestedObject.GetClosestHitResult(Ab4d.SharpEngine.Common.Ray@,Ab4d.SharpEngine.Common.HitTestContext)"]
See Also