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BoundingBoxScaleAndTranslate(Matrix4x4, Vector3, Vector3) Method

Note: This API is now obsolete.

Sets the out minimum and maximum Vector3D with transforming the current BoundingBox's minimum and maximum value with the specified matrix (the current BoundingBox value is not changed).

Namespace: Ab4d.SharpEngine.Common
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
[ObsoleteAttribute("Method with ref parameters are obsolete and will be removed in one of the future version. Use the method with the same name and with in parameter instead.")]
public void ScaleAndTranslate(
	ref Matrix4x4 matrix,
	out Vector3 minimum,
	out Vector3 maximum
)

Parameters

matrix  Matrix4x4
matrix
minimum  Vector3
transformed minimum
maximum  Vector3
transformed maximum
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Common.BoundingBox.ScaleAndTranslate(System.Numerics.Matrix4x4@,System.Numerics.Vector3@,System.Numerics.Vector3@)"]

See Also