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BoundingBoxGetCorners Method

Retrieves the eight corners of the bounding box. It is recommended to use the GetCorners(Vector3) that takes a Vector3 array to prevent allocation of new Vector3 array.

Namespace: Ab4d.SharpEngine.Common
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public Vector3[] GetCorners()

Return Value

Vector3
An array of points representing the eight corners of the bounding box.
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Common.BoundingBox.GetCorners"]

See Also