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SkiaSharpBitmapIOSaveBitmap(RawImageData, Stream, SKEncodedImageFormat, Int32) Method |
Save bitmap from the GpuImageData to the specified fileStream and by using special file format options that are defied by the fileFormat and quality parameters.
Namespace: Ab4d.SharpEngine.AvaloniaUIAssembly: Ab4d.SharpEngine.AvaloniaUI (in Ab4d.SharpEngine.AvaloniaUI.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic void SaveBitmap(
RawImageData imageData,
Stream fileStream,
SKEncodedImageFormat fileFormat,
int quality = 80
)
Parameters
- imageData RawImageData
- RawImageData
- fileStream Stream
- fileStream
- fileFormat SKEncodedImageFormat
- SKEncodedImageFormat
- quality Int32 (Optional)
- quality (80 by default)
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.AvaloniaUI.SkiaSharpBitmapIO.SaveBitmap(Ab4d.SharpEngine.Common.RawImageData,System.IO.Stream,SkiaSharp.SKEncodedImageFormat,System.Int32)"]
See Also