Click or drag to resize
Ab4d.SharpEngine logo

PointerCameraController(SharpEngineSceneView, IInputElement) Constructor

Constructor that takes SharpEngineSceneView and an optional IInputElement as events source. If later is not specified, then SharpEngineSceneView is used as events source.

Namespace: Ab4d.SharpEngine.AvaloniaUI
Assembly: Ab4d.SharpEngine.AvaloniaUI (in Ab4d.SharpEngine.AvaloniaUI.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public PointerCameraController(
	SharpEngineSceneView sharpEngineSceneView,
	IInputElement? eventsSourceElement = null
)

Parameters

sharpEngineSceneView  SharpEngineSceneView
SharpEngineSceneView
eventsSourceElement  IInputElement  (Optional)
optional Avalonia's IInputElement that is used to subscribe pointer or mouse events
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.AvaloniaUI.PointerCameraController.#ctor(Ab4d.SharpEngine.AvaloniaUI.SharpEngineSceneView,Avalonia.Input.IInputElement)"]

See Also