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SharpEngineSceneView Fields

The SharpEngineSceneView type exposes the following members.

Fields
 NameDescription
Public fieldStatic memberBackgroundColorProperty BackgroundColorProperty
Public fieldDefaultSystemAdapterChangedAction DefaultSystemAdapterChanged event is triggered when the default system adapter (the primary system GPU) is changed. This means that it is no longer possible to share a SharpEngine's texture with WPF. SharpEngine will need to switch to WritableBitmap that is much slower than shared texture because the rendered scene needs to be copied from GPU memory to the CPU memory. In this case it is recommended to save the current scene, dispose the SharpEngineSceneView and create a new SharpEngineSceneView that will use the new graphics card.
Public fieldStatic memberRequiredDeviceExtensionNamesForSharedTexture RequiredDeviceExtensionNames is a static List that contains the Vulkan device extension names that are required to use SharedTexture as presentation type. This list must be set before the VulkanDevice is created.
Protected fieldrootBorder rootBorder defines the Border WPF element that is used to host Image with source set to D3DImage (for shared texture) or to WritableBitmap.
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