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VulkanDeviceSynchronizationContext Field |
When SynchronizationContext is not null, then it is possible to call its Send method to execute the code on the thread that was used to create this VulkanDevice.
Namespace: Ab4d.SharpEngine.VulkanAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic readonly SynchronizationContext? SynchronizationContext
Field Value
SynchronizationContext
Remarks[Missing <remarks> documentation for "F:Ab4d.SharpEngine.Vulkan.VulkanDevice.SynchronizationContext"]
See Also