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VulkanDeviceSynchronizationContext Field

When SynchronizationContext is not null, then it is possible to call its Send method to execute the code on the thread that was used to create this VulkanDevice.

Namespace: Ab4d.SharpEngine.Vulkan
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public readonly SynchronizationContext? SynchronizationContext

Field Value

SynchronizationContext
Remarks

[Missing <remarks> documentation for "F:Ab4d.SharpEngine.Vulkan.VulkanDevice.SynchronizationContext"]

See Also