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MeshOctreeMaxNodeLevel Field

Number of levels used for MeshOctree - bigger number reduces the number of triangles in each node but increased the MeshOctree initialization time and used memory. Default value is 4.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public readonly int MaxNodeLevel

Field Value

Int32
See Also