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SceneStandardVertexShaderPushConstantsSize Field

StandardVertexShaderPushConstantsSize defines the size of PushConstants used in vertex shader by the standard rendering process (push constant value defines the index of the object world matrix). This value is used when defining the PipelineLayout.

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public const int StandardVertexShaderPushConstantsSize = 4

Field Value

Int32
Remarks

[Missing <remarks> documentation for "F:Ab4d.SharpEngine.Scene.StandardVertexShaderPushConstantsSize"]

See Also