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PolyLineBaseNodepositionsWithAdjacency Field

Array of Vector3 that is used to create VertexBuffer. This array contains two additional adjacency positions that are required to render poly-lines.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
C#
protected Vector3[]? positionsWithAdjacency

Field Value

Vector3
See Also