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CubeSlicer Class

CubeSlicer can be used to slice a 3D cube. It is usually used to show volume data (using VolumeMaterial).
Inheritance Hierarchy
SystemObject
  Ab4d.SharpEngine.UtilitiesCubeSlicer

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public class CubeSlicer

The CubeSlicer type exposes the following members.

Constructors
 NameDescription
Public methodCubeSlicerInitializes a new instance of the CubeSlicer class
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Methods
 NameDescription
Public methodGenerateIntersectionPoints GenerateIntersectionPoints returns an array of arrays of Vector3 that represents the intersection points of the slices with the 3D cube.
Public methodGenerateSlices GenerateSlices can be used to generate that data for both the mesh and intersection points.
Public methodGenerateVerticesAndTriangleIndices GenerateVerticesAndTriangleIndices returns an array of vertices of type PositionTexture3DVertex and an array of triangle indices. That can be used to generate a mesh with represents the slices that slice the 3D cube.
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Remarks

[Missing <remarks> documentation for "T:Ab4d.SharpEngine.Utilities.CubeSlicer"]

See Also