Click or drag to resize
Ab4d.SharpEngine logo

IEmissiveMaterial Interface

IEmissiveMaterial interface defines properties that define a material that emit the light in a specified color - the object is always in the EmissiveColor regardless of the lights.

Namespace: Ab4d.SharpEngine.Materials
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public interface IEmissiveMaterial

The IEmissiveMaterial type exposes the following members.

Properties
 NameDescription
Public propertyEmissiveColor Gets or sets a Color3 that that represents the emissive color - the color of the object regardless of the lights.
Top
Remarks

[Missing <remarks> documentation for "T:Ab4d.SharpEngine.Materials.IEmissiveMaterial"]

See Also