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IEmissiveMaterial Interface

IEmissiveMaterial interface defines properties that define a material that emit the light in a specified color - the object is always in the EmissiveColor regardless of the lights.

Namespace: Ab4d.SharpEngine.Materials
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public interface IEmissiveMaterial

The IEmissiveMaterial type exposes the following members.

Properties
 NameDescription
Public propertyEmissiveColor Gets or sets a Color3 that that represents the emissive color - the color of the object regardless of the lights.
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Remarks

[Missing <remarks> documentation for "T:Ab4d.SharpEngine.Materials.IEmissiveMaterial"]

See Also