Standard | |
The StandardMaterial type exposes the following members.
| Name | Description | |
|---|---|---|
| EmissiveColor | Gets or sets a Color3 that that represents the emissive color - the color of the object regardless of the lights. | |
| HasSpecularColor | Gets a boolean that specifies if this material is using specular effect. | |
| SpecularColor | Gets or sets the Color3 that specifies the color used to draw the specular highlight effect. Default value is Color3.White. | |
| SpecularPower | Gets or sets a float that specifies the power of the specular effect. Zero value (by default) means that the specular effect is turned off. |