Assimp |
The AssimpConverter type exposes the following members.
Name | Description | |
---|---|---|
AllMaterials | Gets an array of all created StandardMaterials. | |
AllMeshes | Gets an array of all created meshes | |
CalculateNormals | Gets or sets a Boolean that specifies if normals are calculated when they are not defined in the file. Default value is true. | |
GenerateUniqueModelNames | When true (by default) then unique object names are generated, e.g. when the objects from Assimp scene have the same name, the "__2", "__3", "__4", etc. suffixes added to the name (the first object does not have changed name). | |
LoggerCallback | Callback action that can be used to log Assimp and AssimpWpfConverter log messages | |
NamedObjects | Gets a dictionary that can be used to get a 3D object by its name (key = name, value = object) | |
UseSimpleTriangulation | Gets or sets a Boolean that specifies if simple triangle fan triangulation is used instead of standard triangulation. This property is used only when the 3D model is not triangulated by assimp importer (when Triangulate PostProcessSteps is not used). Default value is false. |