Click or drag to resize
Ab4d.SharpEngine logo

VulkanMemoryAllocatorInitialBufferMemoryBlockSize Property

Gets size in bytes that defines the size of the first memory block used for GpuBuffers. The next block that is allocated is twice the size of the previous block. By default this value is set from InitialBufferMemoryBlockSize. User can change this value for this instance of VulkanMemoryAllocator before the first allocation is made.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public int InitialBufferMemoryBlockSize { get; set; }

Property Value

Int32
See Also