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TriangulatorFailedToFindPolygonEars Property

FailedToFindPolygonEars is set to true, when this triangulator fails to find ears in the polygon and because of this it needs to use the triangle fan algorithm as a fallback. This may produce invalid triangulation with intersecting triangles. In this case you may want try to reverse the order of positions, or set OrderHolesByXPosition to false and then add holes in a different order.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public bool FailedToFindPolygonEars { get; }

Property Value

Boolean
See Also