Click or drag to resize
Ab4d.SharpEngine logo

TriangulatorFailedToFindPolygonEars Property

FailedToFindPolygonEars is set to true, when this triangulator fails to find ears in the polygon and because of this it needs to use the triangle fan algorithm as a fallback. This may produce invalid triangulation with intersecting triangles. In this case you may want try to reverse the order of positions, or set OrderHolesByXPosition to false and then add holes in a different order.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public bool FailedToFindPolygonEars { get; }

Property Value

Boolean

[Missing <value> documentation for "P:Ab4d.SharpEngine.Utilities.Triangulator.FailedToFindPolygonEars"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Utilities.Triangulator.FailedToFindPolygonEars"]

See Also