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TriangulatorFailedToFindPolygonEars Property |
FailedToFindPolygonEars is set to true, when this triangulator fails to find ears in the polygon
and because of this it needs to use the triangle fan algorithm as a fallback.
This may produce invalid triangulation with intersecting triangles.
In this case you may want try to reverse the order of positions,
or set
OrderHolesByXPosition to false and then add holes in a different order.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic bool FailedToFindPolygonEars { get; }
Property Value
Boolean[Missing <value> documentation for "P:Ab4d.SharpEngine.Utilities.Triangulator.FailedToFindPolygonEars"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Utilities.Triangulator.FailedToFindPolygonEars"]
See Also