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StlImporterConvertToYUp Property |
When true (false by default), then the model is converted from Z-up coordinate system to Y-up coordinate system.
This is done by setting Y to Z and Z to -Y.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic bool ConvertToYUp { get; set; }Property Value
Boolean
See Also