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StlImporterConvertToYUp Property |
When true (false by default), then the model is converted from Z-up coordinate system to Y-up coordinate system.
This is done by setting Y to Z and Z to -Y.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntaxpublic bool ConvertToYUp { get; set; }Property Value
Boolean
See Also