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StlExporterConvertToZUp Property

When true (false by default), then the model is converted from Y-up coordinate system to Z-up coordinate system. This is done by setting Y to Z and Z to -Y.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public bool ConvertToZUp { get; set; }

Property Value

Boolean

[Missing <value> documentation for "P:Ab4d.SharpEngine.Utilities.StlExporter.ConvertToZUp"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Utilities.StlExporter.ConvertToZUp"]

See Also