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SoftShadowRenderingProviderShadowBlockerSearchRadius Property

Gets or sets the radius used to search for shadow blockers in the Percentage Closer Soft Shadows (PCSS) algorithm. A larger value increases the area used to determine the shadow blockers, which can result in softer shadows. When set to 0, the shadow becomes hard and does not vary based on the distance from the shadow casting object.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public float ShadowBlockerSearchRadius { get; set; }

Property Value

Single
See Also