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ModelScalarSelectedMaterial Property |
Gets or sets a Material that is used when pointer is over the arrow. If set to null, the arrow material is not changed. Default value is StandardMaterials.Yellow.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic Material SelectedMaterial { get; set; }
Property Value
Material[Missing <value> documentation for "P:Ab4d.SharpEngine.Utilities.ModelScalar.SelectedMaterial"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Utilities.ModelScalar.SelectedMaterial"]
See Also