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ManualInputEventsManagerTriggerEnterLeaveEventsOnEachSceneNodeChange Property |
Gets or sets a Boolean that specifies if Enter and Leave events are triggered on each change of the SceneNode (when true).
When false, then Enter and Leave events are triggered only when InputEventSource object is changed
(for example, when using
MultiModelNodesEventsSource then Leave and Enter events will not be triggered when pointer is moved from one to another SceneNode that are all registered by the same MultiModelNodesEventsSource).
Default value is true.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic bool TriggerEnterLeaveEventsOnEachSceneNodeChange { get; set; }
Property Value
Boolean[Missing <value> documentation for "P:Ab4d.SharpEngine.Utilities.ManualInputEventsManager.TriggerEnterLeaveEventsOnEachSceneNodeChange"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Utilities.ManualInputEventsManager.TriggerEnterLeaveEventsOnEachSceneNodeChange"]
See Also