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EdgeLinesFactoryProcessDuplicatePositions Property

When true (by default) then the mesh is first processed so that all duplicate positions (positions that have same x, y and z coordinates) are combined. Duplicate positions are very common because they are required to create sharp edges by defining different normals for each position. If you are sure that your mesh does not have duplicate positions, then you can set ProcessDuplicatePositions to false to significantly improve the performance of edge generation.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public bool ProcessDuplicatePositions { get; set; }

Property Value

Boolean

[Missing <value> documentation for "P:Ab4d.SharpEngine.Utilities.EdgeLinesFactory.ProcessDuplicatePositions"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Utilities.EdgeLinesFactory.ProcessDuplicatePositions"]

See Also